Bones!

I present to you all a few screenshots.  I did a quick job on the eyes and moved on to adding bones to the model.  I have a feeling I’m putting these bones together incorrectly, however if it allows me to create a simple walk/run animation then I don’t care at this point.  I have no other plans to improve this rabbit until I get more of the game written.  This model will be the main test character during Project Cuddle’s testing before the first tech demo can be released.

bonesrabbit

As you can see from the image, the white lines are the basic bone structure to move different parts of the model.  This will enable me to easily create run/walk animation or any other animation for that matter.

quick eyes rabbit

This is just a quick, very rough, rendering of what the eyes will look like.  It looks bug’ish but that’s alright.  Nothing created so far is set in stone.  Things will change a lot as time goes on.

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